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Game Nights, Tutoring & Emotional Support for Teens

No Dates Neon Circle Teen Time Flyer 10-3-22.png


The Virgin Islands Children's Museum will be hosting game nights specifically for teenagers and their adult caregivers. "Teen Time" will be a safe, in-person learning opportunity designed to support the students’ social, emotional, mental health and academic needs. This is a great space for families to Explore, Play and Discover together!


There is no cost to the teens and guardians who participate, and transportation is available for some groups. This FREE program welcomes children 12-18 years of age to join us for FUN, FOOD and PLAY! No sign-ups are required but due to our 50-person limit, we encourage you to pre-register at the links below.


Individual Family Registration 

Group Registration

**Please do not bring younger siblings etc., to these events designed to give youth 12 + a safe space to interact and learn together.

The VICM will be teaming up with qualified mathematicians and undergraduate peer instructors from the University of the Virgin Islands to assist adolescents with math tutoring and board game strategy. All attendees can enjoy a snack/meal and play carefully chosen games known to help in developing analytical, critical-thinking and problem-solving skills. We will also be working with professional life coaches from Elevate-Wi who will provide opportunities for students to address their mental health needs with interpersonal communication building games and exercises.

Teen Time will take place from 5:30-7:30pm tentatively on the following Fridays; 



       - October 7 & 28
       - November 4 & 18
       - December 2 & 30

       - January 13, 20, & 27
       - February 10 & 24
       - March 3, 17, & 31

Gaming is one of the most promising educational program formats to quickly reach a large and diverse set of learners. However, as young people are required to spend a great deal of time on computers it is important to provide avenues for in person, hands-on interactive experiences via logic building games and interpersonal communication enriching social games. We aim to incorporate gameplay into informal science, technology, reading, engineering, arts and humanities, and math (STREAM) based learning experiences while providing avenues for social and emotional expression and support. 

Parent/Guardian/Chaperone participation is highly encouraged!

Please email the Programs Director, Amber McCammon at if your teens requires help with school, managing their emotions or just some time to play in a safe space with other children their age.

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